Built-In Sprites-Diffuse PixelSnap Bug? - Unity Forum
Joyce 'minionsArt) | Video game design, Unity tutorials, Game design
Toon Shader Working With Multiple Spotlight Shadows (Pro) - Unity Forum
Procedural ANIMATED-ORGANIC material, 100% shader. Core HLSL code on screen, more in comments! It's fast and auto-generates surface/lighting information for both lit/unlit environments. : r/Unity3D
Quick Game Art Tips - Caustics Projector + Improved Water Shader | Minions Art on Patreon
Novedades de Rider
built-in matrices _Object2World, UNITY_MATRIX_MVP... row major or column major? - Unity Answers
Unity - Manual: Ejemplos de Vertex y Fragment Shader
Cyan ✨ on Twitter: "There also was an alternative to the PROCEDURAL_INSTANCING_ON & instancing_options... But I wouldn't say that overriding the vert shader (to add SV_InstanceID and setting unity_InstanceID) with some macro
Unity Amplify Shader Editor bug,Transform position node view to object generate hlsl code use unity_WorldToObject directly - Unity Answers
Write Shaders That Rotate Textures In Unity | Shader Fundamentals - YouTube